So what have I been working on, since my last blog post in November 2010? I'll blog about some of the new feature separately, but they include:
- New textures
- Dynamic Environment (day night cycle, weather)
- Minimap & HUD
- Missions & their respective AIs
- Optimization (especially for the XBox)
So given that list, it should be obvious that this project has gone from a tech demo to a fully fledged game! How about a few teaser screenshots:
One more thing - you can view all my videos at my YouTube video channel, or say hello to me on Twitter.